Learn how to build the basic VR mechanics from scratch in Unreal Engine 4 using Blueprints for Oculus Quest 2
Unreal Engine VR Cookbook: Developing Virtual Reality with UE4 (Game Design) (PDF)
English | 9 Feb. 2017 | ASIN: B01MV6ZKU2 | 288 Pages | PDF | 26 MB
This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book.“With his YouTube channel, Mitch’s VR Lab, Mitch has helped thousands of people understand the foundations of locomotion and interaction mechanics with clear and concise UE4 videos. I’m thrilled that he has taken the time to bring all his knowledge and experience in working with Unreal Engine and Virtual Reality to the Unreal® Engine VR Cookbook…. Mitch is uniquely qualified to share this book with the world.”
https://www.udemy.com/course/unreal-engine-master-arvr/
Master AR/VR with this 6 in 1 Unreal Engine course pack
VR Motion Graphics with Unreal Engine
Size: 4.71 GB | Duration: 3h 22m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Advanced | Language: English
Discover how to leverage Unreal Engine to create immersive virtual reality experiences. In this course, learn how to build a real-time motion graphics-style scene in Unreal Engine for deployment on VR headsets. To begin, Scott Pagano covers the proper exporting process out of Maya and importing process into Unreal. Then he moves on to the nuts and bolts of the course—constructing a series of blueprints that provide all the interactivity and logic needed to make your scene work in VR. Scott covers scene building for HTC VIVE and Samsung Gear VR, as well as VR deployment on Android phones. You'll leave this course with valuable skills that can help you dive into building content for the immersive future.
- Welcome to this course, where you will taken from total beginner, to creating your own virtual reality projects in no time.This class is designed for those of you who are ready to take the next step with your 3d projects. Whether you are a game creator, an architectural visualization specialist, or just aspiring artist, this class is right for you.When this course was first designed, it was intended to show the exact process of taking your 3d models from static image, to a fully interactive and navigable scene. Originally, this was all done via the real time rendering capabilities of Unreal Engine. The great benefit to you as a student is that the instructor cuts through all the nonessential stuff in order to get you up and running quickly.
English | December 5, 2023 | ISBN: 9798223068174 | 365 pages| Epub PDF | 1.53 MB
The guide delves deep into advanced topics, such as custom engine modifications, high-fidelity graphics rendering, and sophisticated AI algorithms. It provides a comprehensive exploration of how to leverage the full potential of Unreal Engine to create visually stunning and technically impressive games.